// Created by Crowbar 0.71
====== File Size ======
	4,367,420
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,179 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,180 - 22,651 theMdlFileData.theBones 88
	22,652 - 25,963 theMdlFileData.theAttachments 36
	25,964 - 25,975 theMdlFileData.theHitboxSets 1
	25,976 - 26,063 [ERROR] Unread bytes (non-zero) [ 4C 54 4A 51 4E 50 0C 03 4D 56 09 0B 4F 52 05 06 07 3F 40 0D 12 ... ]
	26,064 - 37,471 [ERROR] [End offset is incorrect] [ERROR] theMdlFileData.theAnimationDescs 124; [26064 - 26079] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	26,157 - 26,160 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	26,161 - 26,163 anAnimationDesc.anAnimation [ads_in_anim] alignment [ EA 09 00 ]
	26,164 - 26,248 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,249 - 26,252 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	26,253 - 26,255 anAnimationDesc.anAnimation [ads_out_anim] alignment [ E9 09 00 ]
	26,256 - 26,339 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,340 - 26,355 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,356 - 26,432 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BC 44 00 00 00 ... ]
	26,433 - 26,436 anAnimationDesc.anAnimation [ads_out_anim_alt1] (unused empty data structure at the end of the list)
	26,437 - 26,439 anAnimationDesc.anAnimation [ads_out_anim_alt1] alignment [ E9 09 00 ]
	26,440 - 26,524 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,525 - 26,528 anAnimationDesc.anAnimation [ads_in_anim_alt2] (unused empty data structure at the end of the list)
	26,529 - 26,531 anAnimationDesc.anAnimation [ads_in_anim_alt2] alignment [ E9 09 00 ]
	26,532 - 26,615 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,616 - 26,625 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,626 - 26,628 [ERROR] Unread bytes (non-zero) [ F0 41 00 ]
	26,629 - 26,630 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	26,631 - 26,634 anAnimationDesc.anAnimation [ads_out_anim_alt2] (unused empty data structure at the end of the list)
	26,635 - 26,635 anAnimationDesc.anAnimation [ads_out_anim_alt2] alignment [ 00 ]
	26,636 - 26,708 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 D8 68 00 00 00 00 00 00 00 ... ]
	26,709 - 26,712 anAnimationDesc.anAnimation [ads_in_anim_alt3] (unused empty data structure at the end of the list)
	26,713 - 26,715 anAnimationDesc.anAnimation [ads_in_anim_alt3] alignment [ E8 09 00 ]
	26,716 - 26,799 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,800 - 26,821 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,822 - 26,831 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	26,832 - 27,313 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 128)
	26,893 - 26,896 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	26,897 - 26,899 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ E7 09 00 ]
	26,900 - 26,984 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,985 - 26,988 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	26,989 - 26,991 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ E7 09 00 ]
	26,992 - 27,075 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,076 - 27,091 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	27,092 - 27,168 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C A5 00 00 00 ... ]
	27,169 - 27,172 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] (unused empty data structure at the end of the list)
	27,173 - 27,175 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] alignment [ E7 09 00 ]
	27,176 - 27,260 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,261 - 27,264 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] (unused empty data structure at the end of the list)
	27,265 - 27,267 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] alignment [ E6 09 00 ]
	27,268 - 27,313 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,314 - 27,317 anAnimationDesc.anAnimation [ads_out_anim_alt3] (unused empty data structure at the end of the list)
	27,318 - 27,319 anAnimationDesc.anAnimation [ads_out_anim_alt3] alignment [ 00 00 ]
	27,320 - 27,351 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,352 - 27,367 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	27,368 - 27,444 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 18 C9 00 00 00 ... ]
	27,445 - 27,448 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] (unused empty data structure at the end of the list)
	27,449 - 27,451 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] alignment [ E6 09 00 ]
	27,452 - 27,536 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,537 - 27,540 anAnimationDesc.anAnimation [ads_out_slide_aog_anim] (unused empty data structure at the end of the list)
	27,541 - 27,543 anAnimationDesc.anAnimation [ads_out_slide_aog_anim] alignment [ E5 09 00 ]
	27,544 - 27,627 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,628 - 27,637 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	27,638 - 27,640 [ERROR] Unread bytes (non-zero) [ F0 41 00 ]
	27,641 - 27,642 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	27,643 - 27,646 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	27,647 - 27,647 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ 00 ]
	27,648 - 27,720 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 24 ED 00 00 00 00 00 00 00 ... ]
	27,721 - 27,724 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	27,725 - 27,727 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ E5 09 00 ]
	27,728 - 27,812 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,813 - 27,816 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	27,817 - 27,819 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] alignment [ E5 09 00 ]
	27,820 - 27,903 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,904 - 27,919 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	27,920 - 27,923 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	27,924 - 27,996 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 10 14 01 00 00 00 00 00 00 ... ]
	27,997 - 28,000 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	28,001 - 28,003 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] alignment [ E4 09 00 ]
	28,004 - 28,087 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,088 - 28,097 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	28,098 - 28,101 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	28,102 - 28,103 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] alignment [ 00 00 ]
	28,104 - 28,180 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 28 2C 01 00 00 ... ]
	28,181 - 28,184 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	28,185 - 28,187 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] alignment [ E4 09 00 ]
	28,188 - 28,272 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,273 - 28,276 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	28,277 - 28,279 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] alignment [ E3 09 00 ]
	28,280 - 28,363 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,364 - 28,373 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	28,374 - 28,377 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	28,378 - 28,379 anAnimationDesc.anAnimation [run_anim_static] alignment [ 00 00 ]
	28,380 - 28,456 [ERROR] Unread bytes (non-zero) [ 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C4 55 01 00 00 ... ]
	28,457 - 28,460 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	28,461 - 28,463 anAnimationDesc.anAnimation [run_anim] alignment [ E3 09 00 ]
	28,464 - 28,548 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,549 - 28,552 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	28,553 - 28,555 anAnimationDesc.anAnimation [run_anim_layer] alignment [ E3 09 00 ]
	28,556 - 28,639 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,640 - 28,643 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	28,644 - 28,647 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	28,648 - 28,732 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,733 - 28,736 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	28,737 - 28,739 anAnimationDesc.anAnimation [walk_anim] alignment [ E2 09 00 ]
	28,740 - 28,824 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,825 - 28,828 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	28,829 - 28,831 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ E2 09 00 ]
	28,832 - 28,915 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,916 - 28,943 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	28,944 - 28,956 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 AC 6F 01 00 00 00 00 00 00 ]
	28,957 - 28,958 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,959 - 28,962 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	28,963 - 28,963 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ 00 ]
	28,964 - 29,192 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,193 - 29,196 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	29,197 - 29,199 anAnimationDesc.anAnimation [idle_anim] alignment [ E0 09 00 ]
	29,200 - 29,284 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,285 - 29,288 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	29,289 - 29,291 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ E0 09 00 ]
	29,292 - 29,375 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,376 - 29,397 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	29,393 - 29,394 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,395 - 29,398 anAnimationDesc.anAnimation [idle_ads_anim_alt1] (unused empty data structure at the end of the list)
	29,399 - 29,399 anAnimationDesc.anAnimation [idle_ads_anim_alt1] alignment [ 00 ]
	29,400 - 29,422 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 D0 AE 01 00 00 00 00 00 00 00 00 00 00 ... ]
	29,423 - 29,424 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,425 - 29,468 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,469 - 29,472 anAnimationDesc.anAnimation [idle_ads_anim_alt2] (unused empty data structure at the end of the list)
	29,473 - 29,475 anAnimationDesc.anAnimation [idle_ads_anim_alt2] alignment [ E0 09 00 ]
	29,476 - 29,560 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,561 - 29,564 anAnimationDesc.anAnimation [idle_ads_anim_alt3] (unused empty data structure at the end of the list)
	29,565 - 29,567 anAnimationDesc.anAnimation [idle_ads_anim_alt3] alignment [ DF 09 00 ]
	29,568 - 29,651 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,652 - 29,667 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	29,665 - 29,666 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,667 - 29,698 [ERROR] Unread bytes (non-zero) [ 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1C AE 01 00 ... ]
	29,699 - 29,700 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	29,701 - 29,704 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	29,705 - 29,707 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 00 00 00 ]
	29,708 - 29,744 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,745 - 29,748 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	29,749 - 29,751 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ DF 09 00 ]
	29,752 - 29,836 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,837 - 29,840 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list)
	29,841 - 29,843 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] alignment [ DE 09 00 ]
	29,844 - 29,927 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,928 - 29,949 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	29,945 - 29,946 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	29,947 - 29,950 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list)
	29,951 - 29,951 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] alignment [ 00 ]
	29,952 - 30,020 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 68 AD 01 00 00 00 00 00 00 00 00 00 00 ... ]
	30,021 - 30,024 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list)
	30,025 - 30,027 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] alignment [ DE 09 00 ]
	30,028 - 30,112 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,113 - 30,116 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	30,117 - 30,119 anAnimationDesc.anAnimation [idle_check_anim] alignment [ DE 09 00 ]
	30,120 - 30,203 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,204 - 30,219 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	30,218 - 30,219 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,220 - 30,223 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	30,224 - 30,296 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 74 BD 01 00 00 00 00 00 00 ... ]
	30,297 - 30,300 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	30,301 - 30,303 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ DD 09 00 ]
	30,304 - 30,387 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,388 - 30,403 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28)
	30,402 - 30,403 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,404 - 30,407 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	30,408 - 30,480 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 7C DA 01 00 00 00 00 00 00 ... ]
	30,481 - 30,484 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	30,485 - 30,487 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ DD 09 00 ]
	30,488 - 30,572 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,573 - 30,576 anAnimationDesc.anAnimation [attack_ads_anim_alt1] (unused empty data structure at the end of the list)
	30,577 - 30,579 anAnimationDesc.anAnimation [attack_ads_anim_alt1] alignment [ DC 09 00 ]
	30,580 - 30,663 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,664 - 30,673 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	30,674 - 30,676 [ERROR] Unread bytes (non-zero) [ F0 41 04 ]
	30,677 - 30,678 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,679 - 30,682 anAnimationDesc.anAnimation [attack_ads_anim_alt2] (unused empty data structure at the end of the list)
	30,683 - 30,683 anAnimationDesc.anAnimation [attack_ads_anim_alt2] alignment [ 00 ]
	30,684 - 30,756 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 58 EA 01 00 00 00 00 00 00 ... ]
	30,757 - 30,760 anAnimationDesc.anAnimation [attack_ads_anim_alt3] (unused empty data structure at the end of the list)
	30,761 - 30,763 anAnimationDesc.anAnimation [attack_ads_anim_alt3] alignment [ DC 09 00 ]
	30,764 - 30,848 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,849 - 30,852 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list)
	30,853 - 30,855 anAnimationDesc.anAnimation [attack_slide_anim] alignment [ DB 09 00 ]
	30,856 - 30,939 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,940 - 30,961 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	30,962 - 30,967 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 ]
	30,968 - 30,969 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	30,970 - 30,973 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	30,974 - 30,975 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ 01 00 ]
	30,976 - 31,032 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,033 - 31,036 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	31,037 - 31,039 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ DB 09 00 ]
	31,040 - 31,124 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,125 - 31,128 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list)
	31,129 - 31,131 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] alignment [ DB 09 00 ]
	31,132 - 31,215 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,216 - 31,231 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	31,230 - 31,231 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,232 - 31,235 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list)
	31,236 - 31,308 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 30 FF 01 00 00 00 00 00 00 ... ]
	31,309 - 31,312 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list)
	31,313 - 31,315 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] alignment [ DA 09 00 ]
	31,316 - 31,400 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,401 - 31,404 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	31,405 - 31,407 anAnimationDesc.anAnimation [@reload_seq] alignment [ DA 09 00 ]
	31,408 - 31,492 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,493 - 31,496 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	31,497 - 31,499 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ DA 09 00 ]
	31,500 - 31,584 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 37 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,585 - 31,588 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list)
	31,589 - 31,591 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ D9 09 00 ]
	31,592 - 31,675 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 65 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,676 - 31,685 anAnimationDesc.anAnimation (frameCount = 71; sectionFrameCount = 71)
	31,686 - 31,688 [ERROR] Unread bytes (non-zero) [ F0 41 00 ]
	31,689 - 31,690 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,691 - 31,694 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	31,695 - 31,695 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ 00 ]
	31,696 - 31,768 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 24 8B 02 00 00 00 00 00 00 ... ]
	31,769 - 31,772 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	31,773 - 31,775 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ D9 09 00 ]
	31,776 - 31,860 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,861 - 31,864 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list)
	31,865 - 31,867 anAnimationDesc.anAnimation [@reload_onehanded_seq] alignment [ D8 09 00 ]
	31,868 - 31,951 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,952 - 31,967 anAnimationDesc.anAnimation (frameCount = 55; sectionFrameCount = 55)
	31,968 - 31,971 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list)
	31,972 - 32,044 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 C0 FD 02 00 00 00 00 00 00 ... ]
	32,045 - 32,048 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list)
	32,049 - 32,051 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ D8 09 00 ]
	32,052 - 32,136 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 65 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,137 - 32,140 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list)
	32,141 - 32,143 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ D8 09 00 ]
	32,144 - 32,227 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,228 - 32,237 anAnimationDesc.anAnimation (frameCount = 38; sectionFrameCount = 38)
	32,238 - 32,241 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list)
	32,242 - 32,243 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ 00 00 ]
	32,244 - 32,320 [ERROR] Unread bytes (non-zero) [ 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BC 82 03 00 00 ... ]
	32,321 - 32,324 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list)
	32,325 - 32,327 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ D7 09 00 ]
	32,328 - 32,412 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,413 - 32,416 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list)
	32,417 - 32,419 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ D7 09 00 ]
	32,420 - 32,503 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 37 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,504 - 32,513 anAnimationDesc.anAnimation (frameCount = 101; sectionFrameCount = 101)
	32,514 - 32,517 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list)
	32,518 - 32,519 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] alignment [ 00 00 ]
	32,520 - 32,596 [ERROR] Unread bytes (non-zero) [ 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B8 EE 03 00 00 ... ]
	32,597 - 32,600 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	32,601 - 32,603 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ D6 09 00 ]
	32,604 - 32,687 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,688 - 32,691 anAnimationDesc.anAnimation (frameCount = 38; sectionFrameCount = 38)
	32,692 - 32,695 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list)
	32,696 - 32,780 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,781 - 32,784 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	32,785 - 32,787 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] alignment [ D6 09 00 ]
	32,788 - 32,872 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,873 - 32,876 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	32,877 - 32,879 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ D6 09 00 ]
	32,880 - 32,963 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 37 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,964 - 32,999 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 101; sectionFrameCount = 101)
	32,998 - 32,999 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	33,000 - 33,003 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	33,004 - 33,056 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,057 - 33,060 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	33,061 - 33,063 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ D5 09 00 ]
	33,064 - 33,148 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,149 - 33,152 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list)
	33,153 - 33,155 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ D5 09 00 ]
	33,156 - 33,239 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,240 - 33,269 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	33,270 - 33,273 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	33,274 - 33,275 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 05 00 ]
	33,276 - 33,332 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,333 - 33,336 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	33,337 - 33,339 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ D5 09 00 ]
	33,340 - 33,424 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,425 - 33,428 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	33,429 - 33,431 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ D4 09 00 ]
	33,432 - 33,515 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,516 - 33,545 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	33,546 - 33,549 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	33,550 - 33,551 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ 05 00 ]
	33,552 - 33,608 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,609 - 33,612 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	33,613 - 33,615 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ D4 09 00 ]
	33,616 - 33,700 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,701 - 33,704 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	33,705 - 33,707 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ D3 09 00 ]
	33,708 - 33,791 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,792 - 33,815 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 22; sectionFrameCount = 22)
	33,808 - 33,809 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	33,810 - 33,825 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B0 70 ]
	33,826 - 33,827 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	33,828 - 33,831 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	33,832 - 33,884 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,885 - 33,888 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	33,889 - 33,891 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ D3 09 00 ]
	33,892 - 34,436 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,437 - 34,440 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list)
	34,441 - 34,443 anAnimationDesc.anAnimation [@drawfirst_seq] alignment [ D1 09 00 ]
	34,444 - 34,527 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,528 - 34,551 anAnimationDesc.anAnimation (frameCount = 44; sectionFrameCount = 44)
	34,552 - 34,555 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] (unused empty data structure at the end of the list)
	34,556 - 34,620 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 60 E5 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,621 - 34,624 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	34,625 - 34,627 anAnimationDesc.anAnimation [@draw_seq] alignment [ D1 09 00 ]
	34,628 - 34,712 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,713 - 34,716 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] (unused empty data structure at the end of the list)
	34,717 - 34,719 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] alignment [ D0 09 00 ]
	34,720 - 34,803 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,804 - 34,821 anAnimationDesc.anAnimation (frameCount = 36; sectionFrameCount = 36)
	34,822 - 34,851 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5C 34 06 00 00 00 00 ... ]
	34,852 - 34,853 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	34,854 - 34,857 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	34,858 - 34,859 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ 00 00 ]
	34,860 - 34,896 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,897 - 34,900 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	34,901 - 34,903 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ D0 09 00 ]
	34,904 - 34,987 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,988 - 35,017 anAnimationDesc.anAnimation (frameCount = 36; sectionFrameCount = 36)
	35,018 - 35,021 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	35,022 - 35,023 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ 06 00 ]
	35,024 - 35,080 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,081 - 35,084 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	35,085 - 35,087 anAnimationDesc.anAnimation [@holster_seq] alignment [ CF 09 00 ]
	35,088 - 35,172 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,173 - 35,176 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	35,177 - 35,179 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ CF 09 00 ]
	35,180 - 35,263 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,264 - 35,287 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,288 - 35,291 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	35,292 - 35,356 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 95 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,357 - 35,360 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	35,361 - 35,363 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ CE 09 00 ]
	35,364 - 35,448 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,449 - 35,452 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	35,453 - 35,455 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ CE 09 00 ]
	35,456 - 35,539 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,540 - 35,563 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,564 - 35,567 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	35,568 - 35,632 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 8C BA 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,633 - 35,636 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	35,637 - 35,639 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ CD 09 00 ]
	35,640 - 35,724 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,725 - 35,728 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	35,729 - 35,731 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ CD 09 00 ]
	35,732 - 35,815 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,816 - 35,833 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,834 - 35,838 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	35,839 - 35,840 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	35,841 - 35,844 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	35,845 - 35,847 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ 00 00 00 ]
	35,848 - 35,908 [ERROR] Unread bytes (non-zero) [ F8 DE 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,909 - 35,912 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	35,913 - 35,915 anAnimationDesc.anAnimation [@lower_seq] alignment [ CD 09 00 ]
	35,916 - 36,000 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,001 - 36,004 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	36,005 - 36,007 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ CC 09 00 ]
	36,008 - 36,091 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,092 - 36,115 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	36,116 - 36,119 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	36,120 - 36,184 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 E4 04 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,185 - 36,188 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	36,189 - 36,191 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ CC 09 00 ]
	36,192 - 36,275 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,276 - 36,293 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	36,294 - 36,297 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list)
	36,298 - 36,299 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ 00 00 ]
	36,300 - 36,368 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 EC 1D 07 00 00 00 00 00 00 00 00 00 00 ... ]
	36,369 - 36,372 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	36,373 - 36,375 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ CB 09 00 ]
	36,376 - 36,460 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,461 - 36,464 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	36,465 - 36,467 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ CB 09 00 ]
	36,468 - 36,551 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,552 - 36,569 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	36,570 - 36,573 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	36,574 - 36,575 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ 00 00 ]
	36,576 - 36,644 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 58 42 07 00 00 00 00 00 00 00 00 00 00 ... ]
	36,645 - 36,648 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	36,649 - 36,651 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ CA 09 00 ]
	36,652 - 36,736 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,737 - 36,740 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	36,741 - 36,743 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ CA 09 00 ]
	36,744 - 36,827 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,828 - 36,839 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	36,840 - 36,843 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	36,844 - 36,920 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 64 07 00 00 ... ]
	36,921 - 36,924 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	36,925 - 36,927 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ CA 09 00 ]
	36,928 - 37,012 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,013 - 37,016 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	37,017 - 37,019 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ C9 09 00 ]
	37,020 - 37,103 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,104 - 37,139 anAnimationDesc.anAnimation (frameCount = 39; sectionFrameCount = 39)
	37,140 - 37,140 [ERROR] Unread bytes (all zeroes) [ 00 ]
	37,141 - 37,142 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	37,143 - 37,146 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	37,147 - 37,147 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ 00 ]
	37,148 - 37,196 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,197 - 37,200 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	37,201 - 37,203 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ C9 09 00 ]
	37,204 - 42,953 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	42,954 - 43,251 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 50)
	43,230 - 43,231 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	43,232 - 43,235 anAnimationDesc.anAnimation [ads_in_anim_alt1] (unused empty data structure at the end of the list)
	43,236 - 43,251 [ERROR] Unread bytes (non-zero) [ 92 CD 72 3D 22 86 B5 46 FD C0 81 2F 11 33 00 3C ]
	43,252 - 43,255 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	43,256 - 43,965 [ERROR] Unread bytes (non-zero) [ 20 00 00 00 00 00 00 00 37 0A 00 00 18 00 1C 00 20 00 00 00 11 ... ]
	43,966 - 43,967 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	43,968 - 43,971 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] (unused empty data structure at the end of the list)
	43,972 - 44,241 [ERROR] Unread bytes (non-zero) [ 03 1A 00 00 00 00 00 00 00 00 00 00 00 00 8A 50 B7 C2 00 3C 00 ... ]
	44,242 - 44,243 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	44,244 - 44,247 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] (unused empty data structure at the end of the list)
	44,248 - 46,265 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 20 00 00 00 00 00 00 00 0D 0E 00 00 8B 04 F1 FB 26 ... ]
	46,266 - 46,371 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 3)
	46,372 - 46,541 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 36 0E 00 00 92 CD 72 3D 22 86 B5 46 FD C0 81 ... ]
	46,542 - 46,543 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 60)
	46,544 - 47,093 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 32 00 00 00 01 10 4F 31 01 10 54 85 01 03 01 80 02 ... ]
	47,094 - 47,095 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	47,096 - 47,277 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 0E 00 00 00 00 18 00 00 ... ]
	47,278 - 47,327 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 249)
	47,328 - 48,105 [ERROR] Unread bytes (non-zero) [ D5 0E F5 0E 06 0F B3 0E 57 0E 3F 0E 48 0E 65 0E 8B 0E B3 0E D5 ... ]
	48,106 - 48,107 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	48,108 - 596,199 [ERROR] Unread bytes (non-zero) [ 00 00 15 0E 00 00 53 35 51 DC 8F C2 27 3A FA 41 8D AF 89 3D 00 ... ]
	596,200 - 619,631 theMdlFileData.theSequenceDescs 101
	619,632 - 619,983 [ref] aSeqDesc.theBoneWeights 88
	619,984 - 619,985 [ref] aSeqDesc.theAnimDescIndexes 1
	619,986 - 619,987 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	619,988 - 620,003 [walk_seq] aSeqDesc.thePoseKeys 4
	620,004 - 620,011 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	620,012 - 620,027 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	620,028 - 620,035 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	620,036 - 620,047 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3
	620,048 - 620,207 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2
	620,208 - 620,231 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1
	620,232 - 620,235 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2
	620,236 - 620,239 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1
	620,240 - 620,243 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	620,244 - 620,255 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3
	620,256 - 620,415 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2
	620,416 - 620,439 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1
	620,440 - 620,443 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2
	620,444 - 620,447 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1
	620,448 - 620,451 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	620,452 - 620,463 [attack_onehanded_slide_manual_alt1_seq] aSeqDesc.thePoseKeys 3
	620,464 - 620,623 [attack_onehanded_slide_manual_alt1_seq] aSeqDesc.theEvents 2
	620,624 - 620,647 [attack_onehanded_slide_manual_alt1_seq] aSeqDesc.theAutoLayers 1
	620,648 - 620,651 [attack_onehanded_slide_manual_alt1_seq] aSeqDesc.theAnimDescIndexes 2
	620,652 - 620,655 [attack_onehanded_slide_manual_alt1_seq] aSeqDesc.theActivityModifiers 1
	620,656 - 620,659 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	620,660 - 620,671 [attack_onehanded_crouch_manual_alt1_seq] aSeqDesc.thePoseKeys 3
	620,672 - 620,831 [attack_onehanded_crouch_manual_alt1_seq] aSeqDesc.theEvents 2
	620,832 - 620,855 [attack_onehanded_crouch_manual_alt1_seq] aSeqDesc.theAutoLayers 1
	620,856 - 620,859 [attack_onehanded_crouch_manual_alt1_seq] aSeqDesc.theAnimDescIndexes 2
	620,860 - 620,863 [attack_onehanded_crouch_manual_alt1_seq] aSeqDesc.theActivityModifiers 1
	620,864 - 620,867 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	620,868 - 620,879 [attack_onehanded_slide_manual_alt2_seq] aSeqDesc.thePoseKeys 3
	620,880 - 621,039 [attack_onehanded_slide_manual_alt2_seq] aSeqDesc.theEvents 2
	621,040 - 621,063 [attack_onehanded_slide_manual_alt2_seq] aSeqDesc.theAutoLayers 1
	621,064 - 621,067 [attack_onehanded_slide_manual_alt2_seq] aSeqDesc.theAnimDescIndexes 2
	621,068 - 621,071 [attack_onehanded_slide_manual_alt2_seq] aSeqDesc.theActivityModifiers 1
	621,072 - 621,075 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	621,076 - 621,087 [attack_onehanded_crouch_manual_alt2_seq] aSeqDesc.thePoseKeys 3
	621,088 - 621,247 [attack_onehanded_crouch_manual_alt2_seq] aSeqDesc.theEvents 2
	621,248 - 621,271 [attack_onehanded_crouch_manual_alt2_seq] aSeqDesc.theAutoLayers 1
	621,272 - 621,275 [attack_onehanded_crouch_manual_alt2_seq] aSeqDesc.theAnimDescIndexes 2
	621,276 - 621,279 [attack_onehanded_crouch_manual_alt2_seq] aSeqDesc.theActivityModifiers 1
	621,280 - 621,283 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	621,284 - 621,295 [attack_onehanded_slide_manual_alt3_seq] aSeqDesc.thePoseKeys 3
	621,296 - 621,455 [attack_onehanded_slide_manual_alt3_seq] aSeqDesc.theEvents 2
	621,456 - 621,479 [attack_onehanded_slide_manual_alt3_seq] aSeqDesc.theAutoLayers 1
	621,480 - 621,483 [attack_onehanded_slide_manual_alt3_seq] aSeqDesc.theAnimDescIndexes 2
	621,484 - 621,487 [attack_onehanded_slide_manual_alt3_seq] aSeqDesc.theActivityModifiers 1
	621,488 - 621,491 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	621,492 - 621,503 [attack_onehanded_crouch_manual_alt3_seq] aSeqDesc.thePoseKeys 3
	621,504 - 621,663 [attack_onehanded_crouch_manual_alt3_seq] aSeqDesc.theEvents 2
	621,664 - 621,687 [attack_onehanded_crouch_manual_alt3_seq] aSeqDesc.theAutoLayers 1
	621,688 - 621,691 [attack_onehanded_crouch_manual_alt3_seq] aSeqDesc.theAnimDescIndexes 2
	621,692 - 621,695 [attack_onehanded_crouch_manual_alt3_seq] aSeqDesc.theActivityModifiers 1
	621,696 - 621,699 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	621,700 - 622,739 [reload_seq] aSeqDesc.theEvents 13
	622,740 - 622,763 [reload_seq] aSeqDesc.theAutoLayers 1
	622,764 - 622,765 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	622,766 - 622,767 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	622,768 - 623,487 [reload_late1_seq] aSeqDesc.theEvents 9
	623,488 - 623,511 [reload_late1_seq] aSeqDesc.theAutoLayers 1
	623,512 - 623,513 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	623,514 - 623,515 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	623,516 - 624,875 [reload_empty_seq] aSeqDesc.theEvents 17
	624,876 - 624,899 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	624,900 - 624,901 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	624,902 - 624,903 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	624,904 - 625,943 [reload_empty_late1_seq] aSeqDesc.theEvents 13
	625,944 - 625,967 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	625,968 - 625,969 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	625,970 - 625,971 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	625,972 - 626,451 [reload_empty_late2_seq] aSeqDesc.theEvents 6
	626,452 - 626,475 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1
	626,476 - 626,477 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	626,478 - 626,479 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	626,480 - 627,519 [reload_onehanded_seq] aSeqDesc.theEvents 13
	627,520 - 627,543 [reload_onehanded_seq] aSeqDesc.theAutoLayers 1
	627,544 - 627,545 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	627,546 - 627,547 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	627,548 - 628,267 [reload_onehanded_late1_seq] aSeqDesc.theEvents 9
	628,268 - 628,291 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	628,292 - 628,293 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	628,294 - 628,295 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	628,296 - 629,655 [reload_empty_onehanded_seq] aSeqDesc.theEvents 17
	629,656 - 629,679 [reload_empty_onehanded_seq] aSeqDesc.theAutoLayers 1
	629,680 - 629,681 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	629,682 - 629,683 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	629,684 - 630,723 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 13
	630,724 - 630,747 [reload_empty_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	630,748 - 630,749 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	630,750 - 630,751 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	630,752 - 631,231 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 6
	631,232 - 631,255 [reload_empty_onehanded_late2_seq] aSeqDesc.theAutoLayers 1
	631,256 - 631,257 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1
	631,258 - 631,259 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	631,260 - 632,299 [reload_crouch_seq] aSeqDesc.theEvents 13
	632,300 - 632,323 [reload_crouch_seq] aSeqDesc.theAutoLayers 1
	632,324 - 632,325 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	632,326 - 632,327 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	632,328 - 632,331 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1
	632,332 - 632,335 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	632,336 - 633,055 [reload_late1_crouch_seq] aSeqDesc.theEvents 9
	633,056 - 633,079 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	633,080 - 633,081 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	633,082 - 633,083 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	633,084 - 633,087 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	633,088 - 633,091 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	633,092 - 634,451 [reload_empty_crouch_seq] aSeqDesc.theEvents 17
	634,452 - 634,475 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1
	634,476 - 634,477 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	634,478 - 634,479 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,480 - 634,483 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	634,484 - 634,487 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	634,488 - 635,527 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 13
	635,528 - 635,551 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	635,552 - 635,553 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	635,554 - 635,555 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,556 - 635,559 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	635,560 - 635,563 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	635,564 - 636,043 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 6
	636,044 - 636,067 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1
	636,068 - 636,069 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	636,070 - 636,071 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	636,072 - 636,075 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	636,076 - 636,079 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	636,080 - 637,119 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 13
	637,120 - 637,121 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	637,122 - 637,123 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	637,124 - 637,127 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	637,128 - 637,131 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	637,132 - 637,851 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 9
	637,852 - 637,853 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	637,854 - 637,855 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	637,856 - 637,859 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	637,860 - 637,863 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	637,864 - 639,223 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 17
	639,224 - 639,225 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	639,226 - 639,227 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	639,228 - 639,231 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	639,232 - 639,235 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	639,236 - 640,275 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 13
	640,276 - 640,277 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	640,278 - 640,279 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	640,280 - 640,283 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	640,284 - 640,287 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	640,288 - 640,767 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 6
	640,768 - 640,769 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	640,770 - 640,771 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	640,772 - 640,775 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	640,776 - 640,779 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	640,780 - 640,939 [drawfirst_seq] aSeqDesc.theEvents 2
	640,940 - 640,963 [drawfirst_seq] aSeqDesc.theAutoLayers 1
	640,964 - 640,965 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1
	640,966 - 640,967 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	640,968 - 641,127 [drawfirst_crouch_seq] aSeqDesc.theEvents 2
	641,128 - 641,151 [drawfirst_crouch_seq] aSeqDesc.theAutoLayers 1
	641,152 - 641,153 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	641,154 - 641,155 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	641,156 - 641,159 [drawfirst_crouch_seq] aSeqDesc.theActivityModifiers 1
	641,160 - 641,163 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	641,164 - 641,323 [draw_seq] aSeqDesc.theEvents 2
	641,324 - 641,347 [draw_seq] aSeqDesc.theAutoLayers 1
	641,348 - 641,349 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	641,350 - 641,351 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	641,352 - 641,511 [drawfirst_onehanded_seq] aSeqDesc.theEvents 2
	641,512 - 641,535 [drawfirst_onehanded_seq] aSeqDesc.theAutoLayers 1
	641,536 - 641,537 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	641,538 - 641,539 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	641,540 - 641,699 [draw_onehanded_seq] aSeqDesc.theEvents 2
	641,700 - 641,723 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1
	641,724 - 641,725 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	641,726 - 641,727 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	641,728 - 641,887 [draw_crouch_seq] aSeqDesc.theEvents 2
	641,888 - 641,911 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	641,912 - 641,913 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	641,914 - 641,915 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	641,916 - 641,919 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	641,920 - 641,923 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	641,924 - 642,083 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2
	642,084 - 642,107 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	642,108 - 642,109 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	642,110 - 642,111 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	642,112 - 642,115 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	642,116 - 642,119 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	642,120 - 642,199 [holster_seq] aSeqDesc.theEvents 1
	642,200 - 642,223 [holster_seq] aSeqDesc.theAutoLayers 1
	642,224 - 642,225 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	642,226 - 642,227 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	642,228 - 642,307 [holster_onehanded_seq] aSeqDesc.theEvents 1
	642,308 - 642,331 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1
	642,332 - 642,333 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	642,334 - 642,335 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	642,336 - 642,495 [raise_seq] aSeqDesc.theEvents 2
	642,496 - 642,519 [raise_seq] aSeqDesc.theAutoLayers 1
	642,520 - 642,521 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	642,522 - 642,523 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	642,524 - 642,683 [raise_onehanded_seq] aSeqDesc.theEvents 2
	642,684 - 642,707 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1
	642,708 - 642,709 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	642,710 - 642,711 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	642,712 - 642,871 [raise_frommelee_seq] aSeqDesc.theEvents 2
	642,872 - 642,895 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	642,896 - 642,897 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	642,898 - 642,899 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	642,900 - 643,059 [raise_crouch_seq] aSeqDesc.theEvents 2
	643,060 - 643,083 [raise_crouch_seq] aSeqDesc.theAutoLayers 1
	643,084 - 643,085 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	643,086 - 643,087 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	643,088 - 643,091 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	643,092 - 643,095 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	643,096 - 643,255 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	643,256 - 643,279 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	643,280 - 643,281 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	643,282 - 643,283 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	643,284 - 643,287 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	643,288 - 643,291 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	643,292 - 643,451 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2
	643,452 - 643,475 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	643,476 - 643,477 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	643,478 - 643,479 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	643,480 - 643,483 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	643,484 - 643,487 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	643,488 - 643,647 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2
	643,648 - 643,671 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	643,672 - 643,673 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	643,674 - 643,675 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	643,676 - 643,679 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	643,680 - 643,683 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	643,684 - 643,763 [lower_seq] aSeqDesc.theEvents 1
	643,764 - 643,787 [lower_seq] aSeqDesc.theAutoLayers 1
	643,788 - 643,789 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	643,790 - 643,791 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	643,792 - 643,871 [lower_onehanded_seq] aSeqDesc.theEvents 1
	643,872 - 643,895 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1
	643,896 - 643,897 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	643,898 - 643,899 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	643,900 - 643,901 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	643,902 - 643,903 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	643,904 - 644,063 [sprintraise_seq] aSeqDesc.theEvents 2
	644,064 - 644,087 [sprintraise_seq] aSeqDesc.theAutoLayers 1
	644,088 - 644,089 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	644,090 - 644,091 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	644,092 - 644,251 [sprintraise_seq_regrip] aSeqDesc.theEvents 2
	644,252 - 644,275 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1
	644,276 - 644,277 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1
	644,278 - 644,279 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	644,280 - 644,439 [sprintraise_seq_air] aSeqDesc.theEvents 2
	644,440 - 644,441 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	644,442 - 644,443 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	644,444 - 644,447 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	644,448 - 644,451 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	644,452 - 644,531 [sprintdraw_seq] aSeqDesc.theEvents 1
	644,532 - 644,533 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	644,534 - 644,535 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	644,536 - 644,615 [sprintholster_seq] aSeqDesc.theEvents 1
	644,616 - 644,617 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	644,618 - 644,619 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	644,620 - 644,621 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	644,622 - 644,623 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	644,624 - 644,783 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2
	644,784 - 644,785 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	644,786 - 644,787 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	644,788 - 644,867 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1
	644,868 - 644,869 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	644,870 - 644,871 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	644,872 - 644,951 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1
	644,952 - 644,953 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	644,954 - 644,955 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	644,956 - 645,115 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2
	645,116 - 645,117 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	645,118 - 645,119 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,120 - 645,123 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	645,124 - 645,127 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	645,128 - 645,129 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	645,130 - 645,131 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,132 - 645,133 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	645,134 - 645,135 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,136 - 645,139 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	645,140 - 645,143 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	645,144 - 645,145 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	645,146 - 645,147 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,148 - 645,151 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	645,152 - 645,155 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	645,156 - 645,179 [ads_out_seq] aSeqDesc.theAutoLayers 1
	645,180 - 645,181 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	645,182 - 645,183 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,184 - 645,185 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	645,186 - 645,187 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,188 - 645,191 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	645,192 - 645,195 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	645,196 - 645,197 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	645,198 - 645,199 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,200 - 645,207 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	645,208 - 645,215 [ERROR] Unread bytes (non-zero) [ 2F 83 00 00 01 00 00 00 ]
	645,216 - 645,217 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	645,218 - 645,219 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,220 - 645,221 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	645,222 - 645,223 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,224 - 645,227 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	645,228 - 645,231 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	645,232 - 645,233 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	645,234 - 645,235 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,236 - 645,239 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	645,240 - 645,243 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	645,244 - 645,267 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	645,268 - 645,269 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	645,270 - 645,271 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,272 - 645,273 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	645,274 - 645,275 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,276 - 645,283 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	645,284 - 645,291 [ERROR] Unread bytes (non-zero) [ 6B 8D 00 00 01 00 00 00 ]
	645,292 - 645,293 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	645,294 - 645,295 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,296 - 645,303 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	645,304 - 645,311 [ERROR] Unread bytes (non-zero) [ 8F 82 00 00 01 00 00 00 ]
	645,312 - 645,323 [run_layer] aSeqDesc.thePoseKeys 3
	645,324 - 645,327 [run_layer] aSeqDesc.theAnimDescIndexes 2
	645,328 - 645,329 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	645,330 - 645,331 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,332 - 645,343 [optic_layer] aSeqDesc.thePoseKeys 3
	645,344 - 645,695 [optic_layer] aSeqDesc.theBoneWeights 88
	645,696 - 645,699 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	645,700 - 646,051 [wind_loop_layer] aSeqDesc.theBoneWeights 88
	646,052 - 646,053 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	646,054 - 646,055 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	646,056 - 646,057 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	646,058 - 646,059 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	646,060 - 646,071 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	646,072 - 646,075 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	646,076 - 646,087 [idle_seq] aSeqDesc.thePoseKeys 3
	646,088 - 646,439 [idle_seq] aSeqDesc.theBoneWeights 88
	646,440 - 646,443 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	646,444 - 646,455 [idle_seq_air] aSeqDesc.thePoseKeys 3
	646,456 - 646,459 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	646,460 - 646,467 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	646,468 - 646,475 [ERROR] Unread bytes (non-zero) [ 43 7E 00 00 01 00 00 00 ]
	646,476 - 646,487 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	646,488 - 646,491 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	646,492 - 646,495 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	646,496 - 646,499 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	646,500 - 646,511 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	646,512 - 646,515 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	646,516 - 646,523 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	646,524 - 646,531 [ERROR] Unread bytes (non-zero) [ 11 86 00 00 01 00 00 00 ]
	646,532 - 646,543 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	646,544 - 646,547 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	646,548 - 646,559 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	646,560 - 646,563 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	646,564 - 646,571 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	646,572 - 646,579 [ERROR] Unread bytes (non-zero) [ E1 85 00 00 00 00 00 00 ]
	646,580 - 646,591 [attack_seq] aSeqDesc.thePoseKeys 3
	646,592 - 646,831 [attack_seq] aSeqDesc.theEvents 3
	646,832 - 646,855 [attack_seq] aSeqDesc.theAutoLayers 1
	646,856 - 646,859 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	646,860 - 646,871 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	646,872 - 647,111 [attack_seq_regrip] aSeqDesc.theEvents 3
	647,112 - 647,135 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	647,136 - 647,139 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	647,140 - 647,151 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	647,152 - 647,391 [attack_onehanded_seq] aSeqDesc.theEvents 3
	647,392 - 647,415 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	647,416 - 647,419 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	647,420 - 647,431 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3
	647,432 - 647,671 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3
	647,672 - 647,695 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1
	647,696 - 647,699 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2
	647,700 - 647,703 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1
	647,704 - 647,707 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	647,708 - 647,719 [idle_check_seq] aSeqDesc.thePoseKeys 3
	647,720 - 647,723 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	647,724 - 647,735 [crouch2idle_seq] aSeqDesc.thePoseKeys 3
	647,736 - 647,739 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2
	647,740 - 647,751 [regrip] aSeqDesc.thePoseKeys 3
	647,752 - 647,755 [regrip] aSeqDesc.theAnimDescIndexes 2
	647,756 - 647,767 [regrip_02] aSeqDesc.thePoseKeys 3
	647,768 - 647,771 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	647,772 - 647,783 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	647,784 - 647,787 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	647,788 - 647,799 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	647,800 - 647,803 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	647,804 - 647,815 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	647,816 - 647,819 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	647,820 - 647,831 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	647,832 - 647,835 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	647,836 - 647,847 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	647,848 - 647,851 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	647,852 - 647,853 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	647,854 - 647,855 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,856 - 647,857 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	647,858 - 647,859 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,860 - 647,861 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	647,862 - 647,863 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,864 - 647,865 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	647,866 - 647,867 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,868 - 647,899 theMdlFileData.theLocalNodeNames 8
	647,900 - 647,963 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ]
	647,964 - 648,123 theMdlFileData.theBodyParts 10
	648,124 - 648,271 aBodyPart.theModels 1
	648,272 - 648,567 aBodyPart.theModels 2
	648,568 - 648,863 aBodyPart.theModels 2
	648,864 - 649,159 aBodyPart.theModels 2
	649,160 - 649,455 aBodyPart.theModels 2
	649,456 - 649,751 aBodyPart.theModels 2
	649,752 - 650,047 aBodyPart.theModels 2
	650,048 - 650,343 aBodyPart.theModels 2
	650,344 - 650,639 aBodyPart.theModels 2
	650,640 - 650,935 aBodyPart.theModels 2
	650,936 - 650,995 [ERROR] Unread bytes (non-zero) [ 3F 7A 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 36 ... ]
	650,996 - 651,111 aModel.theMeshes 1
	651,112 - 651,227 aModel.theMeshes 1
	651,228 - 651,459 aModel.theMeshes 2
	651,460 - 651,575 aModel.theMeshes 1
	651,576 - 651,807 aModel.theMeshes 2
	651,808 - 651,923 aModel.theMeshes 1
	651,924 - 652,039 aModel.theMeshes 1
	652,040 - 652,271 aModel.theMeshes 2
	652,272 - 652,387 aModel.theMeshes 1
	652,388 - 652,503 aModel.theMeshes 1
	652,504 - 662,239 [ERROR] Unread bytes (non-zero) [ 0F F6 7F 65 48 00 00 00 D0 26 C6 B1 60 01 00 00 62 5F 9E 2D 08 ... ]
	662,240 - 662,943 theMdlFileData.theTextures 16
	662,944 - 662,947 theMdlFileData.theTexturePaths 1
	662,948 - 663,267 theMdlFileData.theSkinFamilies 10
	663,268 - 674,303 [ERROR] Unread bytes (non-zero) [ 58 00 00 00 40 00 00 00 A0 01 00 00 00 03 00 00 20 07 00 00 A0 ... ]
	674,304 - 674,304 aSeqDesc.theActivityName = ""
	674,305 - 674,344 theNameCopy = "weapons/lmg_hemlok/ptpov_lmg_hemlok.mdl"
	674,345 - 674,352 theSurfacePropName = "default"
	674,353 - 674,363 aBone.theName = "jx_c_delta"
	674,364 - 674,372 aBone.theName = "jx_c_pov"
	674,373 - 674,384 aBone.theName = "jx_c_camera"
	674,385 - 674,394 aBone.theName = "def_c_hip"
	674,395 - 674,405 aBone.theName = "jx_c_start"
	674,406 - 674,418 aBone.theName = "def_c_spineA"
	674,419 - 674,431 aBone.theName = "def_c_spineB"
	674,432 - 674,444 aBone.theName = "def_c_spineC"
	674,445 - 674,457 aBone.theName = "ja_c_propGun"
	674,458 - 674,469 aBone.theName = "def_c_neckA"
	674,470 - 674,480 aBone.theName = "jx_c_neckB"
	674,481 - 674,492 aBone.theName = "def_c_neckB"
	674,493 - 674,503 aBone.theName = "def_c_head"
	674,504 - 674,514 aBone.theName = "def_l_clav"
	674,515 - 674,529 aBone.theName = "def_l_shoulder"
	674,530 - 674,549 aBone.theName = "def_l_shoulderTwist"
	674,550 - 674,562 aBone.theName = "def_l_elbowB"
	674,563 - 674,580 aBone.theName = "def_l_shoulderMid"
	674,581 - 674,592 aBone.theName = "def_l_elbow"
	674,593 - 674,606 aBone.theName = "def_l_forearm"
	674,607 - 674,618 aBone.theName = "def_l_wrist"
	674,619 - 674,634 aBone.theName = "def_l_finIndexA"
	674,635 - 674,650 aBone.theName = "def_l_finIndexB"
	674,651 - 674,666 aBone.theName = "def_l_finIndexC"
	674,667 - 674,680 aBone.theName = "def_l_finMidA"
	674,681 - 674,694 aBone.theName = "def_l_finMidB"
	674,695 - 674,708 aBone.theName = "def_l_finMidC"
	674,709 - 674,724 aBone.theName = "def_l_finThumbA"
	674,725 - 674,740 aBone.theName = "def_l_finThumbB"
	674,741 - 674,756 aBone.theName = "def_l_finThumbC"
	674,757 - 674,776 aBone.theName = "def_l_finRingCarpal"
	674,777 - 674,791 aBone.theName = "def_l_finRingA"
	674,792 - 674,806 aBone.theName = "def_l_finRingB"
	674,807 - 674,821 aBone.theName = "def_l_finRingC"
	674,822 - 674,837 aBone.theName = "def_l_finPinkyA"
	674,838 - 674,853 aBone.theName = "def_l_finPinkyB"
	674,854 - 674,869 aBone.theName = "def_l_finPinkyC"
	674,870 - 674,880 aBone.theName = "def_r_clav"
	674,881 - 674,895 aBone.theName = "def_r_shoulder"
	674,896 - 674,915 aBone.theName = "def_r_shoulderTwist"
	674,916 - 674,928 aBone.theName = "def_r_elbowB"
	674,929 - 674,946 aBone.theName = "def_r_shoulderMid"
	674,947 - 674,958 aBone.theName = "def_r_elbow"
	674,959 - 674,972 aBone.theName = "def_r_forearm"
	674,973 - 674,984 aBone.theName = "def_r_wrist"
	674,985 - 675,000 aBone.theName = "def_r_finIndexA"
	675,001 - 675,016 aBone.theName = "def_r_finIndexB"
	675,017 - 675,032 aBone.theName = "def_r_finIndexC"
	675,033 - 675,046 aBone.theName = "def_r_finMidA"
	675,047 - 675,060 aBone.theName = "def_r_finMidB"
	675,061 - 675,074 aBone.theName = "def_r_finMidC"
	675,075 - 675,090 aBone.theName = "def_r_finThumbA"
	675,091 - 675,106 aBone.theName = "def_r_finThumbB"
	675,107 - 675,122 aBone.theName = "def_r_finThumbC"
	675,123 - 675,142 aBone.theName = "def_r_finRingCarpal"
	675,143 - 675,157 aBone.theName = "def_r_finRingA"
	675,158 - 675,172 aBone.theName = "def_r_finRingB"
	675,173 - 675,187 aBone.theName = "def_r_finRingC"
	675,188 - 675,203 aBone.theName = "def_r_finPinkyA"
	675,204 - 675,219 aBone.theName = "def_r_finPinkyB"
	675,220 - 675,235 aBone.theName = "def_r_finPinkyC"
	675,236 - 675,247 aBone.theName = "def_l_thigh"
	675,248 - 675,258 aBone.theName = "def_l_knee"
	675,259 - 675,270 aBone.theName = "def_l_ankle"
	675,271 - 675,281 aBone.theName = "def_l_ball"
	675,282 - 675,293 aBone.theName = "def_l_kneeB"
	675,294 - 675,305 aBone.theName = "def_r_thigh"
	675,306 - 675,316 aBone.theName = "def_r_knee"
	675,317 - 675,328 aBone.theName = "def_r_ankle"
	675,329 - 675,339 aBone.theName = "def_r_ball"
	675,340 - 675,351 aBone.theName = "def_r_kneeB"
	675,352 - 675,365 aBone.theName = "ja_l_propHand"
	675,366 - 675,379 aBone.theName = "ja_r_propHand"
	675,380 - 675,391 aBone.theName = "weapon_bone"
	675,392 - 675,402 aBone.theName = "def_c_base"
	675,403 - 675,420 aBone.theName = "ja_ads_attachment"
	675,421 - 675,431 aBone.theName = "def_c_acgs"
	675,432 - 675,442 aBone.theName = "def_c_holo"
	675,443 - 675,452 aBone.theName = "def_c_cro"
	675,453 - 675,468 aBone.theName = "def_c_proscreen"
	675,469 - 675,482 aBone.theName = "def_c_detailA"
	675,483 - 675,493 aBone.theName = "def_c_bolt"
	675,494 - 675,508 aBone.theName = "def_c_sight_on"
	675,509 - 675,521 aBone.theName = "muzzle_flash"
	675,522 - 675,531 aBone.theName = "def_c_aog"
	675,532 - 675,555 aBone.theName = "grp_lmg_hemlok_sight_on"
	675,556 - 675,570 aBone.theName = "def_c_magazine"
	675,571 - 675,582 aBone.theName = "def_v_round"
	675,583 - 675,594 anAttachment.theName = "CAMERA_BASE"
	675,595 - 675,601 anAttachment.theName = "CAMERA"
	675,602 - 675,608 anAttachment.theName = "L_HAND"
	675,609 - 675,615 anAttachment.theName = "R_HAND"
	675,616 - 675,627 anAttachment.theName = "SWAY_ROTATE"
	675,628 - 675,646 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	675,647 - 675,657 anAttachment.theName = "L_BACKHAND"
	675,658 - 675,673 anAttachment.theName = "__illumPosition"
	675,674 - 675,689 anAttachment.theName = "muzzle_flash_fp"
	675,690 - 675,695 anAttachment.theName = "shell"
	675,696 - 675,704 anAttachment.theName = "shell_fp"
	675,705 - 675,714 anAttachment.theName = "l_hand_ik"
	675,715 - 675,724 anAttachment.theName = "r_hand_ik"
	675,725 - 675,734 anAttachment.theName = "proscreen"
	675,735 - 675,738 anAttachment.theName = "aog"
	675,739 - 675,743 anAttachment.theName = "acgs"
	675,744 - 675,747 anAttachment.theName = "cro"
	675,748 - 675,757 anAttachment.theName = "AOG_FRONT"
	675,758 - 675,766 anAttachment.theName = "AOG_REAR"
	675,767 - 675,777 anAttachment.theName = "SCR_BL_AOG"
	675,778 - 675,788 anAttachment.theName = "SCR_TR_AOG"
	675,789 - 675,799 anAttachment.theName = "ACGS_FRONT"
	675,800 - 675,809 anAttachment.theName = "ACGS_REAR"
	675,810 - 675,821 anAttachment.theName = "SCR_BL_ACGS"
	675,822 - 675,833 anAttachment.theName = "SCR_TR_ACGS"
	675,834 - 675,843 anAttachment.theName = "CRO_FRONT"
	675,844 - 675,852 anAttachment.theName = "CRO_REAR"
	675,853 - 675,863 anAttachment.theName = "SCR_BL_CRO"
	675,864 - 675,874 anAttachment.theName = "SCR_TR_CRO"
	675,875 - 675,879 anAttachment.theName = "holo"
	675,880 - 675,890 anAttachment.theName = "HOLO_FRONT"
	675,891 - 675,900 anAttachment.theName = "HOLO_REAR"
	675,901 - 675,909 anAttachment.theName = "sight_on"
	675,910 - 675,916 anAttachment.theName = "flyout"
	675,917 - 675,928 anAttachment.theName = "MENU_ROTATE"
	675,929 - 675,943 aHitboxSet.theName = "emptyhitboxset"
	675,944 - 675,948 anAnimationDesc.theName = @ref
	675,949 - 675,960 anAnimationDesc.theName = ads_in_anim
	675,961 - 675,973 anAnimationDesc.theName = ads_out_anim
	675,974 - 675,990 anAnimationDesc.theName = ads_in_anim_alt1
	675,991 - 676,008 anAnimationDesc.theName = ads_out_anim_alt1
	676,009 - 676,025 anAnimationDesc.theName = ads_in_anim_alt2
	676,026 - 676,043 anAnimationDesc.theName = ads_out_anim_alt2
	676,044 - 676,060 anAnimationDesc.theName = ads_in_anim_alt3
	676,061 - 676,078 anAnimationDesc.theName = ads_out_anim_alt3
	676,079 - 676,096 anAnimationDesc.theName = ads_in_slide_anim
	676,097 - 676,115 anAnimationDesc.theName = ads_out_slide_anim
	676,116 - 676,138 anAnimationDesc.theName = ads_in_slide_hcog_anim
	676,139 - 676,162 anAnimationDesc.theName = ads_out_slide_hcog_anim
	676,163 - 676,185 anAnimationDesc.theName = ads_in_slide_holo_anim
	676,186 - 676,209 anAnimationDesc.theName = ads_out_slide_holo_anim
	676,210 - 676,231 anAnimationDesc.theName = ads_in_slide_aog_anim
	676,232 - 676,254 anAnimationDesc.theName = ads_out_slide_aog_anim
	676,255 - 676,276 anAnimationDesc.theName = ads_in_onehanded_anim
	676,277 - 676,299 anAnimationDesc.theName = ads_out_onehanded_anim
	676,300 - 676,326 anAnimationDesc.theName = ads_in_onehanded_anim_alt1
	676,327 - 676,354 anAnimationDesc.theName = ads_out_onehanded_anim_alt1
	676,355 - 676,381 anAnimationDesc.theName = ads_in_onehanded_anim_alt2
	676,382 - 676,409 anAnimationDesc.theName = ads_out_onehanded_anim_alt2
	676,410 - 676,436 anAnimationDesc.theName = ads_in_onehanded_anim_alt3
	676,437 - 676,464 anAnimationDesc.theName = ads_out_onehanded_anim_alt3
	676,465 - 676,480 anAnimationDesc.theName = run_anim_static
	676,481 - 676,489 anAnimationDesc.theName = run_anim
	676,490 - 676,504 anAnimationDesc.theName = run_anim_layer
	676,505 - 676,521 anAnimationDesc.theName = walk_anim_static
	676,522 - 676,531 anAnimationDesc.theName = walk_anim
	676,532 - 676,545 anAnimationDesc.theName = walk_ads_anim
	676,546 - 676,561 anAnimationDesc.theName = walk_anim_nocam
	676,562 - 676,580 anAnimationDesc.theName = idle_anim_autoplay
	676,581 - 676,603 anAnimationDesc.theName = idle_ads_anim_autoplay
	676,604 - 676,613 anAnimationDesc.theName = idle_anim
	676,614 - 676,627 anAnimationDesc.theName = idle_ads_anim
	676,628 - 676,646 anAnimationDesc.theName = idle_ads_anim_alt1
	676,647 - 676,665 anAnimationDesc.theName = idle_ads_anim_alt2
	676,666 - 676,684 anAnimationDesc.theName = idle_ads_anim_alt3
	676,685 - 676,704 anAnimationDesc.theName = idle_onehanded_anim
	676,705 - 676,728 anAnimationDesc.theName = idle_onehanded_ads_anim
	676,729 - 676,757 anAnimationDesc.theName = idle_onehanded_ads_anim_alt1
	676,758 - 676,786 anAnimationDesc.theName = idle_onehanded_ads_anim_alt2
	676,787 - 676,815 anAnimationDesc.theName = idle_onehanded_ads_anim_alt3
	676,816 - 676,831 anAnimationDesc.theName = idle_check_anim
	676,832 - 676,851 anAnimationDesc.theName = idle_check_ads_anim
	676,852 - 676,871 anAnimationDesc.theName = idle_check_anim_nod
	676,872 - 676,883 anAnimationDesc.theName = attack_anim
	676,884 - 676,899 anAnimationDesc.theName = attack_ads_anim
	676,900 - 676,920 anAnimationDesc.theName = attack_ads_anim_alt1
	676,921 - 676,941 anAnimationDesc.theName = attack_ads_anim_alt2
	676,942 - 676,962 anAnimationDesc.theName = attack_ads_anim_alt3
	676,963 - 676,980 anAnimationDesc.theName = attack_slide_anim
	676,981 - 677,002 anAnimationDesc.theName = attack_onehanded_anim
	677,003 - 677,028 anAnimationDesc.theName = attack_onehanded_ads_anim
	677,029 - 677,059 anAnimationDesc.theName = attack_onehanded_ads_anim_alt1
	677,060 - 677,090 anAnimationDesc.theName = attack_onehanded_ads_anim_alt2
	677,091 - 677,121 anAnimationDesc.theName = attack_onehanded_ads_anim_alt3
	677,122 - 677,133 anAnimationDesc.theName = @reload_seq
	677,134 - 677,151 anAnimationDesc.theName = reload_late1_anim
	677,152 - 677,169 anAnimationDesc.theName = @reload_empty_seq
	677,170 - 677,193 anAnimationDesc.theName = reload_empty_late1_anim
	677,194 - 677,217 anAnimationDesc.theName = reload_empty_late2_anim
	677,218 - 677,239 anAnimationDesc.theName = @reload_onehanded_seq
	677,240 - 677,267 anAnimationDesc.theName = reload_onehanded_late1_anim
	677,268 - 677,295 anAnimationDesc.theName = @reload_empty_onehanded_seq
	677,296 - 677,329 anAnimationDesc.theName = reload_empty_onehanded_late1_anim
	677,330 - 677,363 anAnimationDesc.theName = reload_empty_onehanded_late2_anim
	677,364 - 677,382 anAnimationDesc.theName = @reload_crouch_seq
	677,383 - 677,407 anAnimationDesc.theName = reload_late1_crouch_anim
	677,408 - 677,432 anAnimationDesc.theName = @reload_empty_crouch_seq
	677,433 - 677,463 anAnimationDesc.theName = reload_empty_late1_crouch_anim
	677,464 - 677,494 anAnimationDesc.theName = reload_empty_late2_crouch_anim
	677,495 - 677,523 anAnimationDesc.theName = @reload_onehanded_crouch_seq
	677,524 - 677,558 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim
	677,559 - 677,593 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq
	677,594 - 677,634 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim
	677,635 - 677,675 anAnimationDesc.theName = reload_empty_onehanded_late2_crouch_anim
	677,676 - 677,700 anAnimationDesc.theName = switch_to_onehanded_anim
	677,701 - 677,725 anAnimationDesc.theName = switch_to_twohanded_anim
	677,726 - 677,745 anAnimationDesc.theName = switch_to_jump_anim
	677,746 - 677,765 anAnimationDesc.theName = switch_to_land_anim
	677,766 - 677,792 anAnimationDesc.theName = switch_to_jump_crouch_anim
	677,793 - 677,819 anAnimationDesc.theName = switch_to_land_crouch_anim
	677,820 - 677,843 anAnimationDesc.theName = switch_to_jump_ads_anim
	677,844 - 677,867 anAnimationDesc.theName = switch_to_land_ads_anim
	677,868 - 677,877 anAnimationDesc.theName = iron_anim
	677,878 - 677,887 anAnimationDesc.theName = holo_anim
	677,888 - 677,897 anAnimationDesc.theName = hcog_anim
	677,898 - 677,906 anAnimationDesc.theName = aog_anim
	677,907 - 677,920 anAnimationDesc.theName = iron_anim_nod
	677,921 - 677,935 anAnimationDesc.theName = @drawfirst_seq
	677,936 - 677,957 anAnimationDesc.theName = @drawfirst_crouch_seq
	677,958 - 677,967 anAnimationDesc.theName = @draw_seq
	677,968 - 677,992 anAnimationDesc.theName = @drawfirst_onehanded_seq
	677,993 - 678,012 anAnimationDesc.theName = @draw_onehanded_seq
	678,013 - 678,029 anAnimationDesc.theName = @draw_crouch_seq
	678,030 - 678,056 anAnimationDesc.theName = @draw_onehanded_crouch_seq
	678,057 - 678,069 anAnimationDesc.theName = @holster_seq
	678,070 - 678,092 anAnimationDesc.theName = @holster_onehanded_seq
	678,093 - 678,103 anAnimationDesc.theName = @raise_seq
	678,104 - 678,124 anAnimationDesc.theName = @raise_onehanded_seq
	678,125 - 678,145 anAnimationDesc.theName = @raise_frommelee_seq
	678,146 - 678,163 anAnimationDesc.theName = @raise_crouch_seq
	678,164 - 678,191 anAnimationDesc.theName = @raise_onehanded_crouch_seq
	678,192 - 678,219 anAnimationDesc.theName = @raise_frommelee_crouch_seq
	678,220 - 678,248 anAnimationDesc.theName = @raise_frommelee_sliding_seq
	678,249 - 678,259 anAnimationDesc.theName = @lower_seq
	678,260 - 678,280 anAnimationDesc.theName = @lower_onehanded_seq
	678,281 - 678,292 anAnimationDesc.theName = @sprint_seq
	678,293 - 678,309 anAnimationDesc.theName = @sprintraise_seq
	678,310 - 678,333 anAnimationDesc.theName = @sprintraise_seq_regrip
	678,334 - 678,354 anAnimationDesc.theName = @sprintraise_seq_air
	678,355 - 678,370 anAnimationDesc.theName = @sprintdraw_seq
	678,371 - 678,389 anAnimationDesc.theName = @sprintholster_seq
	678,390 - 678,411 anAnimationDesc.theName = @sprint_onehanded_seq
	678,412 - 678,438 anAnimationDesc.theName = @sprintraise_onehanded_seq
	678,439 - 678,464 anAnimationDesc.theName = @sprintdraw_onehanded_seq
	678,465 - 678,493 anAnimationDesc.theName = @sprintholster_onehanded_seq
	678,494 - 678,526 anAnimationDesc.theName = sprintraise_onehanded_slide_anim
	678,527 - 678,543 anAnimationDesc.theName = optic_anim_layer
	678,544 - 678,564 anAnimationDesc.theName = optic_anim_layer_ads
	678,565 - 678,585 anAnimationDesc.theName = wind_loop_anim_layer
	678,586 - 678,610 anAnimationDesc.theName = wind_loop_ads_anim_layer
	678,611 - 678,614 aSeqDesc.theName = "ref"
	678,615 - 678,623 aSeqDesc.theName = "walk_seq"
	678,624 - 678,638 aSeqDesc.theName = "walk_seq_nocam"
	678,639 - 678,672 aSeqDesc.theName = "attack_onehanded_slide_manual_seq"
	678,673 - 678,703 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK"
	678,704 - 678,726 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	678,727 - 678,734 anActivityModifier.theName = sliding
	678,735 - 678,769 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq"
	678,770 - 678,790 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	678,791 - 678,797 anActivityModifier.theName = crouch
	678,798 - 678,836 aSeqDesc.theName = "attack_onehanded_slide_manual_alt1_seq"
	678,837 - 678,872 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT1"
	678,873 - 678,912 aSeqDesc.theName = "attack_onehanded_crouch_manual_alt1_seq"
	678,913 - 678,938 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT1"
	678,939 - 678,977 aSeqDesc.theName = "attack_onehanded_slide_manual_alt2_seq"
	678,978 - 679,013 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT2"
	679,014 - 679,053 aSeqDesc.theName = "attack_onehanded_crouch_manual_alt2_seq"
	679,054 - 679,079 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT2"
	679,080 - 679,118 aSeqDesc.theName = "attack_onehanded_slide_manual_alt3_seq"
	679,119 - 679,154 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT3"
	679,155 - 679,194 aSeqDesc.theName = "attack_onehanded_crouch_manual_alt3_seq"
	679,195 - 679,220 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT3"
	679,221 - 679,231 aSeqDesc.theName = "reload_seq"
	679,232 - 679,245 aSeqDesc.theActivityName = "ACT_VM_RELOAD"
	679,246 - 679,271 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1
	679,272 - 679,297 anEvent.theName = AE_WPN_CLIPBODYGROUP_HIDE
	679,298 - 679,323 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW
	679,324 - 679,339 anEvent.theName = AE_CL_PLAYSOUND
	679,340 - 679,353 anEvent.theName = AE_WPN_RUMBLE
	679,354 - 679,369 anEvent.theName = AE_WPN_FILLAMMO
	679,370 - 679,388 anEvent.theName = AE_WPN_READYTOFIRE
	679,389 - 679,405 aSeqDesc.theName = "reload_late1_seq"
	679,406 - 679,425 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1"
	679,426 - 679,442 aSeqDesc.theName = "reload_empty_seq"
	679,443 - 679,461 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY"
	679,462 - 679,487 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2
	679,488 - 679,510 aSeqDesc.theName = "reload_empty_late1_seq"
	679,511 - 679,535 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1"
	679,536 - 679,558 aSeqDesc.theName = "reload_empty_late2_seq"
	679,559 - 679,583 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2"
	679,584 - 679,604 aSeqDesc.theName = "reload_onehanded_seq"
	679,605 - 679,628 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD"
	679,629 - 679,655 aSeqDesc.theName = "reload_onehanded_late1_seq"
	679,656 - 679,685 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1"
	679,686 - 679,712 aSeqDesc.theName = "reload_empty_onehanded_seq"
	679,713 - 679,741 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY"
	679,742 - 679,774 aSeqDesc.theName = "reload_empty_onehanded_late1_seq"
	679,775 - 679,809 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1"
	679,810 - 679,842 aSeqDesc.theName = "reload_empty_onehanded_late2_seq"
	679,843 - 679,877 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2"
	679,878 - 679,895 aSeqDesc.theName = "reload_crouch_seq"
	679,896 - 679,919 aSeqDesc.theName = "reload_late1_crouch_seq"
	679,920 - 679,943 aSeqDesc.theName = "reload_empty_crouch_seq"
	679,944 - 679,973 aSeqDesc.theName = "reload_empty_late1_crouch_seq"
	679,974 - 680,003 aSeqDesc.theName = "reload_empty_late2_crouch_seq"
	680,004 - 680,031 aSeqDesc.theName = "reload_onehanded_crouch_seq"
	680,032 - 680,065 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq"
	680,066 - 680,099 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq"
	680,100 - 680,139 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq"
	680,140 - 680,179 aSeqDesc.theName = "reload_empty_onehanded_late2_crouch_seq"
	680,180 - 680,193 aSeqDesc.theName = "drawfirst_seq"
	680,194 - 680,210 aSeqDesc.theActivityName = "ACT_VM_DRAWFIRST"
	680,211 - 680,231 aSeqDesc.theName = "drawfirst_crouch_seq"
	680,232 - 680,240 aSeqDesc.theName = "draw_seq"
	680,241 - 680,252 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	680,253 - 680,276 aSeqDesc.theName = "drawfirst_onehanded_seq"
	680,277 - 680,303 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAWFIRST"
	680,304 - 680,322 aSeqDesc.theName = "draw_onehanded_seq"
	680,323 - 680,344 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW"
	680,345 - 680,360 aSeqDesc.theName = "draw_crouch_seq"
	680,361 - 680,386 aSeqDesc.theName = "draw_onehanded_crouch_seq"
	680,387 - 680,398 aSeqDesc.theName = "holster_seq"
	680,399 - 680,413 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	680,414 - 680,435 aSeqDesc.theName = "holster_onehanded_seq"
	680,436 - 680,460 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER"
	680,461 - 680,470 aSeqDesc.theName = "raise_seq"
	680,471 - 680,483 aSeqDesc.theActivityName = "ACT_VM_RAISE"
	680,484 - 680,503 aSeqDesc.theName = "raise_onehanded_seq"
	680,504 - 680,526 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE"
	680,527 - 680,546 aSeqDesc.theName = "raise_frommelee_seq"
	680,547 - 680,570 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE"
	680,571 - 680,587 aSeqDesc.theName = "raise_crouch_seq"
	680,588 - 680,614 aSeqDesc.theName = "raise_onehanded_crouch_seq"
	680,615 - 680,641 aSeqDesc.theName = "raise_frommelee_crouch_seq"
	680,642 - 680,669 aSeqDesc.theName = "raise_frommelee_sliding_seq"
	680,670 - 680,679 aSeqDesc.theName = "lower_seq"
	680,680 - 680,692 aSeqDesc.theActivityName = "ACT_VM_LOWER"
	680,693 - 680,712 aSeqDesc.theName = "lower_onehanded_seq"
	680,713 - 680,735 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER"
	680,736 - 680,746 aSeqDesc.theName = "sprint_seq"
	680,747 - 680,760 aSeqDesc.theActivityName = "ACT_VM_SPRINT"
	680,761 - 680,776 aSeqDesc.theName = "sprintraise_seq"
	680,777 - 680,801 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT"
	680,802 - 680,824 aSeqDesc.theName = "sprintraise_seq_regrip"
	680,825 - 680,844 aSeqDesc.theName = "sprintraise_seq_air"
	680,845 - 680,848 anActivityModifier.theName = air
	680,849 - 680,863 aSeqDesc.theName = "sprintdraw_seq"
	680,864 - 680,885 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT"
	680,886 - 680,903 aSeqDesc.theName = "sprintholster_seq"
	680,904 - 680,930 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	680,931 - 680,951 aSeqDesc.theName = "sprint_onehanded_seq"
	680,952 - 680,975 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT"
	680,976 - 681,001 aSeqDesc.theName = "sprintraise_onehanded_seq"
	681,002 - 681,036 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT"
	681,037 - 681,061 aSeqDesc.theName = "sprintdraw_onehanded_seq"
	681,062 - 681,093 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
	681,094 - 681,121 aSeqDesc.theName = "sprintholster_onehanded_seq"
	681,122 - 681,158 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT"
	681,159 - 681,190 aSeqDesc.theName = "sprintraise_onehanded_seq_slide"
	681,191 - 681,201 aSeqDesc.theName = "ads_in_seq"
	681,202 - 681,215 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	681,216 - 681,233 aSeqDesc.theName = "ads_in_crouch_seq"
	681,234 - 681,248 aSeqDesc.theName = "ads_in_seq_air"
	681,249 - 681,260 aSeqDesc.theName = "ads_out_seq"
	681,261 - 681,275 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	681,276 - 681,294 aSeqDesc.theName = "ads_out_crouch_seq"
	681,295 - 681,310 aSeqDesc.theName = "ads_out_seq_air"
	681,311 - 681,331 aSeqDesc.theName = "ads_in_onehanded_seq"
	681,332 - 681,355 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN"
	681,356 - 681,384 aSeqDesc.theName = "ads_in_onehanded_seq_sliding"
	681,385 - 681,409 aSeqDesc.theName = "ads_in_onehanded_seq_air"
	681,410 - 681,431 aSeqDesc.theName = "ads_out_onehanded_seq"
	681,432 - 681,456 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	681,457 - 681,486 aSeqDesc.theName = "ads_out_onehanded_seq_sliding"
	681,487 - 681,494 anActivityModifier.theName = wallrun
	681,495 - 681,524 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun"
	681,525 - 681,534 aSeqDesc.theName = "run_layer"
	681,535 - 681,551 aSeqDesc.theName = "run_layer_reload"
	681,552 - 681,563 aSeqDesc.theName = "optic_layer"
	681,564 - 681,579 aSeqDesc.theName = "wind_loop_layer"
	681,580 - 681,599 aSeqDesc.theName = "wind_loop_ads_layer"
	681,600 - 681,617 aSeqDesc.theName = "idle_seq_autoplay"
	681,618 - 681,626 aSeqDesc.theName = "idle_seq"
	681,627 - 681,638 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	681,639 - 681,651 aSeqDesc.theName = "idle_seq_air"
	681,652 - 681,671 aSeqDesc.theName = "idle_seq_crouch_air"
	681,672 - 681,687 aSeqDesc.theName = "idle_seq_crouch"
	681,688 - 681,706 aSeqDesc.theName = "idle_onehanded_seq"
	681,707 - 681,728 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	681,729 - 681,751 aSeqDesc.theName = "idle_onehanded_seq_air"
	681,752 - 681,762 aSeqDesc.theName = "attack_seq"
	681,763 - 681,780 aSeqDesc.theName = "attack_seq_regrip"
	681,781 - 681,801 aSeqDesc.theName = "attack_onehanded_seq"
	681,802 - 681,828 aSeqDesc.theName = "attack_onehanded_slide_seq"
	681,829 - 681,843 aSeqDesc.theName = "idle_check_seq"
	681,844 - 681,858 aSeqDesc.theActivityName = "ACT_TRANSITION"
	681,859 - 681,874 aSeqDesc.theName = "crouch2idle_seq"
	681,875 - 681,881 aSeqDesc.theName = "regrip"
	681,882 - 681,891 aSeqDesc.theName = "regrip_02"
	681,892 - 681,911 aSeqDesc.theName = "switch_to_jump_iron"
	681,912 - 681,931 aSeqDesc.theName = "switch_to_land_iron"
	681,932 - 681,953 aSeqDesc.theName = "idle_check_crouch_seq"
	681,954 - 681,980 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	681,981 - 682,007 aSeqDesc.theName = "switch_to_land_iron_crouch"
	682,008 - 682,027 aSeqDesc.theName = "switch_to_onehanded"
	682,028 - 682,047 aSeqDesc.theName = "switch_to_twohanded"
	682,048 - 682,072 aSeqDesc.theName = "switch_to_onehanded_jump"
	682,073 - 682,097 aSeqDesc.theName = "switch_to_onehanded_land"
	682,098 - 682,107 aLocalNodeName = twohanded
	682,108 - 682,117 aLocalNodeName = onehanded
	682,118 - 682,122 aLocalNodeName = fire
	682,123 - 682,127 aLocalNodeName = jump
	682,128 - 682,139 aLocalNodeName = land_crouch
	682,140 - 682,144 aLocalNodeName = land
	682,145 - 682,156 aLocalNodeName = jump_crouch
	682,157 - 682,168 aBodyPart.theName = "hemlok_body"
	682,169 - 682,178 aBodyPart.theName = "sight_aog"
	682,179 - 682,189 aBodyPart.theName = "sight_acgs"
	682,190 - 682,199 aBodyPart.theName = "sight_cro"
	682,200 - 682,210 aBodyPart.theName = "sight_holo"
	682,211 - 682,230 aBodyPart.theName = "lmg_hemlok_magazine"
	682,231 - 682,260 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	682,261 - 682,304 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg"
	682,305 - 682,355 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_skin31"
	682,356 - 682,408 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_01"
	682,409 - 682,461 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_02"
	682,462 - 682,514 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_03"
	682,515 - 682,567 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_04"
	682,568 - 682,620 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_05"
	682,621 - 682,673 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_06"
	682,674 - 682,726 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_07"
	682,727 - 682,779 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_08"
	682,780 - 682,820 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	682,821 - 682,857 aTexture.thePathFileName = "models\weapons\attachments\aog_sight"
	682,858 - 682,901 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens"
	682,902 - 682,939 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight"
	682,940 - 682,988 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic"
	682,989 - 683,046 aTexture.thePathFileName = "models\Weapons_R2\attachments\holo_reflex_sight_magnifier"
	683,047 - 4,367,419 [ERROR] Unread bytes (non-zero) [ 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 67 DA 1E 87 ... ]
	4,367,420 - 4,367,420 END OF FILE + 1 (File size)
========================
